Internet-only channel Direct will air French, international and US films and series that are already available on the main Netflix service Netflix chose France for the experiment because the population still watches lots of traditional TV and the company is keen to maintain its advantage over Salto, the French domestic streaming platform that launched in […]
NEWS
NASA seeks help telling Artemis moon project story
NASA is currently preparing its Artemis project, which could see space tourists taking a trip around the Moon with astronauts on the Artemis II mission as early as 2023 followed by the first woman landing on the lunar surface. NASA wants to enlist the Media & Entertainment, media tech and telecoms industries to help audiences […]
Virgin Media expands UK Gigabit broadband service
In addition to the 3.8 million homes in Southampton, Manchester, Reading, Birmingham, Coventry, Edinburgh, Liverpool, Leeds, Bradford and Glasgow already receiving its gigabit broadband service, Virgin Media has announced that it will now be available to almost 3 million homes in the Greater London area. Amongst other things, it will mean that overall around 45% […]
Dagenham Studios set to open in 2022
US property developer Hackman Capital Partners, which owns The Culver Studios in Los Angeles and Silvercup Studios in New York, has stepped in to build Dagenham Studios in East London after the original backers pulled out citing concerns over Brexit. £300m will be spent on developing the site over the next three years. Filming at […]
New NVIDIA Fortnite cinematic trailer showcases raytracing
A new cinema trailer for Fortnite has been published by NVIDIA GeForce to shows off the power of ray tracing in the game. There’s lots of scenery and architecture on show. and players are promised beautifully rendered foliage, buildings, character models, and textures, together with global illumination, ray-traced shadows and ambient occlusion. Players are reminded […]
SAUCE project promotes media asset re-use
SAUCE (Smart-Asset ReUse in Creative Environments) is a three-year multi-company EU Research and Innovation project focused on the re-use of existing digital assets for future productions. Content creators regularly overlook opportunities to reuse existing media assets on new productions, particularly virtual productions, to reduce costs, speed up production and, into the bargain, earn some residual revenue for the asset […]
