Tag: Unreal_Engine

Epic Games and NVIDIA bring standards-based content synchronisation over IP to virtual production

To improve the lives of those working on the content synchronisation side of in virtual production, the latest version of Unreal Engine, now comes bundled with NVIDIA Rivermax SDK (software development kit). Rivermax is a unique internet protocol (IP)-based solution for media and data streaming. With the Rivermax plug-in for Unreal Engine, users can now deliver synchronized video […]