If you are not already familiar with it, Omniverse is NVIDIA’s new multi-GPU, real-time simulation and collaboration platform for 3D production pipelines. In this newly-published video tutorial, NVIDIA’s Senior Director of Software Damien Fagnou gives an introduction to Omniverse Kit and shows how developers can leverage this powerful toolkit to create new Omniverse Apps and […]
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1895 Lumiere Brothers film restored to 4K 60 fps
This 4K 60 fps restored footage dates from 1895 and was filmed by Auguste and Louis Lumière, acknowledged as true pioneers in the development of cinema and cinematography. It shows the Lumière family embarking on a holiday trip.
NVIDIA GPUs are both AI’s brain and its beating heart
In an article for Forbes about the march of AI, machine learning and the technology that underpins both, author Stephen McBride refers to NVIDIA as “America’s most important company”. But why? Speed is key to training machine learning models cost effectively, and CPUs process slowly, so GPUs made by NVIDIA and companies like it are […]
NVIDIA Omniverse is “Git for artists”
NVIDIA Omniverse is a powerful, multi-GPU, real-time simulation and collaboration platform for 3D production pipelines based on Pixar’s Universal Scene Description and NVIDIA RTX. For digital artists, the Omniverse possesses similar functionality to the Git collaboration platform so favoured by software developers today. USD is much more than a file format, it is a rich scene representation […]
He’s an enormous Elf: how they made Buddy look big
Have you ever wondered how, in Elf, they made Will Ferrell’s Buddy appear so much bigger than Bob Newhart’s Papa Elf and the rest of Santa’s little helpers? You might be surprised to learn that Director Jon Favreau opted for some good-old fashioned practical in-camera techniques rather than fixing it in post. A new six-minute […]
Have yourselves a Blob Opera Christmas
Google’s Blob Opera machine learning experiment is the work of David Li and Google’s Arts and Culture team. A four-choir of coloured blobs puts on operatic performances, while an interactive UI allows you to stretch and squeeze an individual blob to alter its pitch and drag it around to create different vowel sounds. No actual […]
