MSG Ventures (part of Madison Square Garden Entertainment) create and develop all the technical innovations we’ll be able to experience at the MSG Sphere in Las Vegas at their 68,00 square foot facility in Burbank. Innovations includes the beam-forming Sphere Immersive Sound system they have made with Holoplot to combat the dome’s inherent acoustics using […]
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5G VP test places actors performing 280 miles apart in same scene
In a UK first, a group of companies and academic institutes has successfully completed a real-time virtual production experiment that used 5G mobile technology to place two actors in a scene though they were actually physically 280 miles apart. The full list of participants in the trial, which is funded by the Scottish Government through […]
Imagining shooting the Trinity scene in ‘Oppenheimer’ in IMAX
User Saran Srimee posted these AI renderings of behind-the-scenes images from Christopher Nolan’s Oppenheimer set on the official Midjourney Facebook group. They imagine what it was like to film the pivotal Trinity test scene using the IMAX film format, since, although it seems to understand the concept of filming and behind-the-scenes activities pretty well, Midjourney has no […]
Recreating the Trinity test for ‘Oppenheimer’ without CGI
Recreating the ten-minute Trinity nuclear test sequence for Oppenheimer in-camera, to preserve the quality of the film stock, was a big challenge for special effects supervisor Scott Fisher and visual effects supervisor Andrew Jackson and involved a lot of experimentation. The sequence took several weeks to film and the process was quite fragmented. How it […]
What a film critic and BBC tech journalist make of AI-generated content
Film critic Rhianna Dhillon and BBC technology correspondent Marc Cieslak watch and react to four examples of content made using generative AI tools.
Video shows pioneering 1974 research into CG facial animation
This early attempt at computer-generated parametric facial animation, which was first uploaded to YouTube in 2010, is by acknowledged pioneer in the field Fred Parke, Fred started out in the US military in the Sixties, developing weapons simulation software. For his Ph.D. in computer science at the University of Utah (1972-1974) he conducted his facial […]