If you are still new to Omniverse, it is described on the NVIDIA website as: “a powerful, multi-GPU, real-time simulation and collaboration platform for 3D production pipelines based on Pixar’s Universal Scene Description (USD) and NVIDIA RTX. Omniverse aims for universal interoperability across different applications and 3D ecosystem vendors. It provides efficient real-time scene updates and is based on open-standards and […]