Epic Games has published a new Virtual Production Primer containing more than 15 hours of curated content in a self-paced learning path, comprising eight courses and 10 videos. The primer teaches the fundamentals of Unreal Engine and real-time production, and how these skills and techniques may be applied to the emerging area of virtual production. […]
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NeRF-in-the-Wild recreates complex outdoor scenes from stills
A group of researchers from Google Research and Google Brain are developing deep learning models that can synthesise complex outdoor scenes using only unstructured collections of photos captured in-the-wild and regardless of camera angles, camera or lighting conditions The new models can capture lighting and photometric post-processing data of outdoor scenes, with variation in appearance, […]
NVIDIA DGX SuperPODs reduce AI supercomputer deployments to weeks
NVIDIA’s latest supercomputer announcement is aimed at reducing the time it takes to deploy huge AI number crunching systems to a matter of weeks. The NVIDIA DGX SuperPOD™ Solution for Enterprise is sold as up to seven individual 20-unit clusters of NVIDIA DGX A100™ systems interconnected with NVIDIA Mellanox® HDR InfiniBand networking and using all-flash storage. Performance […]
Christie patent allows cinemas to stream films directly into our homes
Cinema projector maker Christie has been granted a patent in the U.S. and Europe for a hardware and software package that allows cinemas to stream films directly into viewers’ homes. The system supports delivery options from compressed H.265 streams at 4Mbps to uncompressed 8K at 120Hz at 100Gbps, all at low latency. “This technology enables […]
NVIDIA Omniverse: take a closer look
If you are still new to Omniverse, it is described on the NVIDIA website as: “a powerful, multi-GPU, real-time simulation and collaboration platform for 3D production pipelines based on Pixar’s Universal Scene Description (USD) and NVIDIA RTX. Omniverse aims for universal interoperability across different applications and 3D ecosystem vendors. It provides efficient real-time scene updates and is based on open-standards and […]
Montreal’s MELS installs new virtual set
Montreal now also has a new real-time virtual production environment, at MELS Studios and Postproduction, which is part of Quebecor Media Group subsidiary TVA Group. The turnkey installation, which uses Epic Games’ Unreal Engine took just six weeks to complete, with the support of Solotech, who supplied the Absen M2.9mm LED screens. ARRI has supplied […]