Satore Studio and MBS Equipment have got together to show how virtual production can be made to look so real that “even a trained professional wouldn’t know it was fake until the very end”. In the 90-second film for agency Quite Brilliant, we see an actor in a wide range of settings, from a living […]
NEWS
NVIDIA researchers now need up to 95% less data to train GANs
The team has found a way to train Generative Adversarial Networks – a form of AI that pits a generator network against a discriminator network to create images or videos – that significantly speeds up the ETL (extract, transform, and load) pipeline “The key problem with small datasets is that the discriminator overfits to the […]
David Beckham, a malaria campaigner for the ages
Using machine learning techniques, artists at Digital Domain aged David Beckham thirty years for a Ridley Scott Creative Group short about putting an end to malaria In Malaria Must Die — So Millions Can Live, David Beckham (currently 45) is shown delivering a speech well into his seventies on the day malaria is eradicated from […]
Project Anywhere adds geospatial awareness to Unreal Engine
For the virtual v/IITSEC event (30 November – 4 December), Cesium, Epic Games, Microsoft and NVIDIA are collaborating on a proof-of-concept demo they call Project Anywhere. The exercise involves adding geospatial awareness to games engines using real-world 3D location data captured by satellites and drones. The end result is aimed at adding unprecedented levels of […]
Changing Times: How the World’s TOP500 Supercomputers Don’t Just Have to Be Fast, But Smart
Nearly 70 percent of the world’s fastest supercomputers use NVIDIA technology, and they’re increasingly using AI to help researchers make discoveries faster. The world’s fastest supercomputers aren’t just faster than ever. They’re smarter and support a greater variety of workloads, too. Nearly 70 percent of the machines, including eight of the top 10, on the […]
Neural face-swapping leaves the uncanny valley behind
Creating convincing human faces is one of the toughest tasks faced by 3D animators. At the recent (online) International Conference on 3D Vision (3DV 2020), Disney Research told attendees about the advances it has made on a Machine Learning-based tool that streamlines the process while taking into account all the subtleties of our facial expressions. […]