To celebrate the release of GRRR! Live and using live streaming technology from Kiswe, The Rolling Stones have announced an interactive concert performance from their 50 & Counting tour in 2012 will be shown on RollingStonesNewark.com (where you will find system requirements) at 8pm GMT, 8pm EST and 8pm PST on 2 February and 8pm […]
NEWS
Cast your vote for the best motion capture performance ever *
* that’s not Andy Serkis In this edition of the Trial By Content podcast on the website The Ringer, hosts Dave Gonzales, Joanna Robinson, and Neil Miller delve into the world of performance capture. 4:10 – Dave and Neil try to explain what Avatar: The Way Of Water is about 29:20 – a discussion of the history […]
Real-time ray tracing explained
Ray tracing is being recognised as a significant leap in the world of game engine technology because it makes light in real-time virtual environments behave like it does in real life. Employed in movie VFX for years and requiring significant amounts of compute power, it uses an algorithm to trace the path that a beam […]
Variety’s 2023 VFX Academy Award predictions
While Avatar: The Way Of Water, Top Gun: Maverick, Black Panther: Wakanda Forever and a bunch of other sequels may have colonised (sorry) Variety’s list this year, there are a couple of surprise inclusions. Variety’s predictions Avatar: The Way Of Water Ryan Tudhope (visual effects supervisor) Scott R. Fisher (special effects coordinator) Seth Hill (visual […]
Why is real-time 3D such a big deal?
Real-time 3D (RT3D) significantly enhances the way we render and access 3D models, environments and entire interactive worlds that allows users to interact with them as they are created more-or-less instantly and in context. 3D rendering involves converting 3D wireframe models into 2D images enhanced with photo-realistic, three-dimensional effects. Pre-rendered images are created and presented […]
Virtual production market to grow to $2.2 billion in 2023
In 2023 the virtual production and in-camera visual effects industry is set to grow by another 20% to $2.2 billion, says Deloitte Global. The forces driving this growth audiences demanding film and television genres that rely heavily on digital capabilities streaming video services embracing these genres to fill production slates and reduce costs greater reliance […]